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World empire z
World empire z







world empire z

Through analyzing gaming as an erotic act of play, he claims that “games can open us to be something other than what we were told we were. However, he also reveals how video games can offer various ways of challenging hegemonic narratives and discourses. their very existence has been conditioned upon the spread of militarized technology, the exploitation of racial and gendered labor hierarchies…and the techno-utopian associations of the digital” (1). He demonstrates that although “games do not seem ideological. Patterson’s book is complex yet accessible, serious yet playful, and provides unique insight into how video games operate within the larger realm of global politics, the communities playing them, and the individual gamer. Patterson’s Open World Empire: Race, Erotics, and the Global Rise of Video Games takes an exciting and novel approach by exploring the ways in which video games function between these seemingly disparate poles by analyzing them through the lens of erotics.

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While the array of research into video games has been varied and perceptive, much of it focuses on either the supposed totalizing negative effects of games or their universal liberating and educational potentials. The critical study of video games has been a flourishing field for some time. New York, NY: New York University Press, 2020, 344 pp. Open World Empire: Race, Erotics, and the Global Rise of Video Games.









World empire z